E3C Interviews Michael Lei (Part I)

Michael Lei has an extensive career as a 3D modeler and currently works at DHX media. In this career he has discovered the importance of knowing the tools of your community, and always searching for something new to learn. In fact with his huge range of experience we have two distinct topics for two distinct articles from just one interview. Here, we’ll talk about the tools and community that surround 3D animation.

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We Are Culture

Could you hear it?

It was the sound of footsteps marching. Wednesday, April 15th 2015 was remembered as the day of saving Nova Scotia’s Animation, Film and TV industry. It was the biggest rally in the province in recent years. I joined thousands who descended onto Province House, the provincial legislature of Nova Scotia. Everyone in the creative industry (animators, film crew, musicians, etc.) stood united in solidarity alongside local business owners, entrepreneurs and students. Read More

Sintel

Sintel, Sony and You.

As I was getting ready to write my next entry for the East Coast Creative Collective, I noticed a tweet from Ton Roosendaal, the creator of the free 3D animation software Blender. On April 5, Ton wrote that Blender’s animated short, “Sintel” was banned from viewing on YouTube at the request of Sony Pictures. YouTube’s Content ID system scans multimedia files on its website to determine the presence of illegal copyright materials in accordance with the Digital Millenium Copyright Act. Read More

Blender: Free-D for all

I love watching movies, especially films in the Science-Fiction/Fantasy genre. I’m mesmerized by the sight of aliens, spaceships, giant robots, mutant creatures, and dragons. Visually, these elements are realized by a team of creative, talented and skilled Designers, Animators and Visual Effects Artists using the latest digital tools to bring them to life. These same tools, Computer Graphics or CG Animation programs, usually cost thousands of dollars and are targeted to the Animation/Visual Effects studios involved in feature film and TV projects. Read More